Static Public Member Functions | |
static DelegateType | CreateDelegate< ClassType, DelegateType > (string methodName, BindingFlags flags) |
Creates a delegate that can be used to efficiently call any method on any class. Especially the private and internal stuff that Unity doesn't want us playing with. Calling a delegate is considerably faster than MethodInfo.Invoke() More... | |
static bool | HasFlag (this ConnectionType a, ConnectionType b) |
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Creates a delegate that can be used to efficiently call any method on any class. Especially the private and internal stuff that Unity doesn't want us playing with. Calling a delegate is considerably faster than MethodInfo.Invoke()
This is the most magical thing I've ever written. Look at it, it's complete nonsense.
DelegateType | : | class |