This is the complete list of members for NetworkManager, including all inherited members.
autoConnectToFacilitator | NetworkManager | |
Awake() (defined in NetworkManager) | NetworkManager | virtual |
BuildConnectionString(string matchName, string internalIP, string externalIP, string internalIPv6, string externalIPv6, int networkPort, ulong guid=0) (defined in NetworkManager) | NetworkManager | static |
checkForAnotherConnectionFromTheSameClient(NetworkConnection con, ConnectionType otherConnectionType=ConnectionType.ANY) | NetworkManager | virtual |
clientGUID (defined in NetworkManager) | NetworkManager | |
clientMsgHandlers | NetworkManager | protected |
clientPort | NetworkManager | |
connectDirectly | NetworkManager | |
connectedClientGUIDs | NetworkManager | |
connectionInfoByConnection | NetworkManager | |
connectPunchthrough | NetworkManager | |
connectRelay | NetworkManager | |
createClient() | NetworkManager | virtual |
deferredConnections | NetworkManager | |
delayDirectConnection | NetworkManager | |
directClient | NetworkManager | |
directCon | NetworkManager | |
directConnect(string externalIP, string internalIP, string hostExternalIPv6, string hostInternalIPv6) | NetworkManager | virtual |
externalIP | NetworkManager | |
externalIPSource | NetworkManager | |
externalIPTimeout | NetworkManager | |
externalIPv6 | NetworkManager | |
externalIPv6Source | NetworkManager | |
finishShuttingDownHostWhenMatchIsUnlisted(bool success, string extendedInfo) (defined in NetworkManager) | NetworkManager | virtual |
getExternalIP() | NetworkManager | virtual |
getExternalIPv6() | NetworkManager | virtual |
getLocalIPv6() | NetworkManager | virtual |
GetMatchNameFromConnectionInfo() | NetworkManager | virtual |
hasEverConnected | NetworkManager | |
hostExternalIP | NetworkManager | |
hostExternalIPv6 | NetworkManager | |
hostInternalIP | NetworkManager | |
hostInternalIPv6 | NetworkManager | |
initConfig() | NetworkManager | virtual |
isDoneFetchingExternalIP | NetworkManager | protected |
isDoneFetchingExternalIPv4 | NetworkManager | protected |
isDoneFetchingExternalIPv6 | NetworkManager | protected |
isReadyForMatchmaking | NetworkManager | |
matchID | NetworkManager | |
matchmakingNodeID | NetworkManager | |
maxClients | NetworkManager | |
natHelper | NetworkManager | |
natServers | NetworkManager | |
numClients | NetworkManager | |
OnClientDisconnect(NetworkConnection conn) (defined in NetworkManager) | NetworkManager | |
OnClientSceneChanged(NetworkConnection conn) | NetworkManager | |
OnConnectionInfoConfirmationReceivedOnClient(NetworkMessage msg) | NetworkManager | virtual |
OnConnectionReplacedClient(NetworkConnection oldConnection, NetworkConnection newConnection) | NetworkManager | virtual |
OnConnectionReplacedServer(NetworkConnection oldConnection, NetworkConnection newConnection) | NetworkManager | virtual |
OnDoneConnectingToFacilitator(ulong guid) | NetworkManager | virtual |
OnHolePunchedClient(int natListenPort, int natConnectPort, bool success) | NetworkManager | virtual |
OnHolePunchedServer(int natListenPort, ulong clientGUID) | NetworkManager | virtual |
OnMatchAttributesUpdated(bool success, string extendedInfo) (defined in NetworkManager) | NetworkManager | virtual |
OnMatchCreate(bool success, string extendedInfo, MatchInfo matchInfo) | NetworkManager | |
OnMatchDestroyed(bool success, string extendedInfo) (defined in NetworkManager) | NetworkManager | virtual |
OnMatchDropped(bool success, string extendedInfo) (defined in NetworkManager) | NetworkManager | virtual |
OnMatchJoined(bool success, string extendedInfo, MatchInfo info) | NetworkManager | |
OnMultiClientConnect(NetworkConnection conn) | NetworkManager | virtual |
OnMultiClientConnectInternal(NetworkConnection conn) | NetworkManager | protectedvirtual |
OnMultiClientDisconnect(NetworkConnection conn) | NetworkManager | virtual |
OnReadyToHostMatch() | NetworkManager | virtual |
OnServerAddPlayer(NetworkConnection conn, short playerControllerId, NetworkReader extraMessageReader) | NetworkManager | |
OnServerAddPlayer(NetworkConnection conn, short playerControllerId) | NetworkManager | |
OnServerConnect(NetworkConnection conn) | NetworkManager | |
OnServerDisconnect(NetworkConnection conn) | NetworkManager | |
OnServerRemovePlayer(NetworkConnection conn, PlayerController player) | NetworkManager | |
OnSetConnectionInfo(NetworkMessage msg) | NetworkManager | virtual |
ParseConnectionInfoFromMatchName(string matchName, out string externalIP, out string internalIP, out string externalIPv6, out string internalIPv6, out int directConnectPort, out ulong guid) | NetworkManager | virtual |
pickCorrectAddressToConnectTo(string hostExternalIP, string hostInternalIP, string hostExternalIPv6, string hostInternalIPv6) | NetworkManager | virtual |
punchthroughClient | NetworkManager | |
punchthroughCon | NetworkManager | |
ReconnectDirectClientToNewHost(string externalIP, int port, string internalIP="", string internalIPv6="", string externalIPv6="") (defined in NetworkManager) | NetworkManager | virtual |
RegisterHandlerClient(short type, NetworkMessageDelegate handler) | NetworkManager | virtual |
relayClient | NetworkManager | |
relayCon | NetworkManager | |
replaceConnection(NetworkConnection oldConn, NetworkConnection newConn) | NetworkManager | virtual |
Start() | NetworkManager | virtual |
StartClientAll(MatchInfoSnapshot match, NetworkMatch.DataResponseDelegate< MatchInfo > callback=null, string matchPassword="", int eloScore=0, int requestDomain=0) | NetworkManager | virtual |
StartClientAll(string hostExternalIP, string hostInternalIP, int directConnectPort=0, ulong hostGUID=0, NetworkID matchID=NetworkID.Invalid, string hostExternalIPv6="", string hostInternalIPv6="", NetworkMatch.DataResponseDelegate< MatchInfo > joinMatchCallback=null, string matchPassword="", int eloScore=0, int requestDomain=0) | NetworkManager | virtual |
StartHostAll(string matchName, uint maxPlayers, bool advertise=true, string password="", int eloScore=0, int requestDomain=0, int directConnectPort=0) | NetworkManager | virtual |
StartServerAll(string matchName, uint maxPlayers, bool advertise=true, string password="", int eloScore=0, int requestDomain=0, int directConnectPort=0) | NetworkManager | |
StopClient() | NetworkManager | virtual |
StopHost() | NetworkManager | virtual |
StopServer() | NetworkManager | virtual |
topo | NetworkManager | |
Update() | NetworkManager | virtual |
useUnityMatchmaking | NetworkManager |